Personal ludography

Below are the various games I have designed, in rough chronological order. (updated 5 January 2017)

Title (year designed) Publication dates and publishers Details Notes on versions, etc.
Power Play (1991) 1997 (Cry Havoc! #18)

1999 (Academic Gaming Review, vol 1 #2)

2000 (Schutze Games)

2 players, 50 counters, area map Coup d’etat in an imaginary country. Designed while living in Japan. ‘Seminar’ version for nine players published in AGR.
Civil Power (1991) 1996 (Strategist #294)

2017 (self)

2-3 players, 200 counters, two-part  generic B+W grid map Generic tactical riot-making and –breaking. Inspired by Hunter S. Thompson’s essay “The Police Chief”. Designed while living in Japan. Many wacky scenarios. Self-published version has graphic update and revised rules.
Land of the Free (1994) 1995 (Microgame Design Group)

2014 (self)

3 players, 280 counters, area  map of the USA Radical American politics during the Great Depression. Microgame Design Group production 200+. Self-published version has graphic update and revised rules.
Arriba Espana! (1994) 1995 (Microgame Design Group)

2004, 2007 (Fiery Dragon)

2009 (Decision Games, World at War #8)

2-3 players, 280 counters (brigade/division), area map. Spanish Civil War, 1936-9. One of Microgame Design Group original and best selling titles (production 500+). 2007 FD version had better components. 2009 Decision Games edition production 1,000+?
Somalia (1994) 2000 (Schutze Games)

2011 (Blue Panther reissue)

2-6 players, 100 counters, area map of Somalia On the UN intervention there, 1993. 2011 Blue Panther reissue has box, diecut counters, a better map, and a 2002 American invasion scenario (scenario available free on my webpage).
Tupamaro (1995) 1996 (Strategist #287)

2000 (Schutze Games)

2009 (Simulacrum #29)

2014 (self)

2017 (One Small Step)

2 players, 80 counters, non-representational map Urban guerrillas in Uruguay, 1968-72. Self-published and 2017 version has graphic update and revised rules.
Green Beret (1996, 2014) 2002 (Simulations Workshop)

2014 (self)

2015 (One Small Step)

2 players, 99 cards, 40 markers.

2014 and 2015 versions are 140 counters, area map.

Central Highlands 1964-5. Probably the first all-card game on the Vietnam War. SW production 65 copies. Submitted to Wizards of the Coast, who actually tried to play it. Self-published and OSS versions are heavily revised map-and-counter port.
Shining Path (1996) 1997 (Strategist #306)

1998 (Microgame Design Group)

2014 (self)

2015 (One Small Step)

2 players, area map, 140 counters Maoist guerrillas in Peru, 1980-. First use of Box4 system. Microgame Design Group production 200+. Self-published and OSS versions have graphic update and revised rules.
Red Guard (1996) 2002 (Schutze Games) 2-6 players, 192 counters, 36 tiles First games on the Great Proletarian Cultural Revolution, 1966-69.
1848 (1997) 2014 (self) 2-4 players, 200 counters, area-movement map of Europe On the popular revolutions of that year.
Freikorps (1998) 1999 (Microgame Design Group)

2004, 2007 (Fiery Dragon)

2 players, 280 counters, hex map. 1920 alt-hist Soviet invasion of Germany. Microgame Design Group production 260+. 2007 FD version had better components.
Pusan Perimeter (1982, 1999) 2000 (Schutze Games)

2011 (Blue Panther reissue)

2 players, 140 counters, hex map Korean War, summer 1950. Overhaul of a game I designed in high school.
Battle for China (1999) 1999 (Microgame Design Group)

2002 (Japanese Command #42)

2004, 2007, 2008 (Fiery Dragon)

2009 (Decision Games, Strategy & Tactics #259)

2-3 players, area map, 280 counters 1937-41 Sino-Japanese War. Microgame Design Group version sold well, 300+. 2002 Japanese Command Japanese language version included expansion kit (see below)  and had die-cut counters, production 1,000 copies?. 2007 FD version had better components. 2008 FD version was “deluxe” version with expansion kit and revised rules, production <125.2009 Decision Games production 1,000+?
More Battle For China (1999) 1999 (Microgame Design Group)

2002 (included in Japanese Command #42)

2008 (Fiery Dragon)

2 area expansion maps, 140 more counters, more rules and scenarios. Expansion for Battle for China, including Civil War. Microgame Design Group production 160+. Now available as a free download on Boardgamegeek.
Battle of Seattle (2000) 2000 (Strategist #336)

2002 (self)

96 counters, area map Anti-WTO riots of 1999. Available as free download on my webpage, and other “copylefted” places on the Internet.
Algeria (2000) 2001 (Microgame Design Group)

2005 (Fiery Dragon)

2016 (One Small Step)

2 players. 280 counters, area map. French-Algerian War, 1954-62. Box4 system. Microgame Design Group production 200+. Later used by US government personnel as base for research and training aid. 2016 OSS version 140 counters, revised and updated rules and map.
War Plan Crimson (2000) 2001 (Microgame Design Group)

2006, 2007 (Fiery Dragon)

2016 (Tiny Battles)

2 players, 2 hex maps, 280 counters Alt-hist American invasion of Canada, 193-?. Modified Freikorps system. Microgame Design Group production 160+. 2007 FD version had better components. 2016 Tiny Battles version had better art and counters.
Operation Whirlwind (2002) 2002 (free)2002 (Microgame Design Group)

2007 (Fiery Dragon)

2015 (One Small Step)

2 players, area map of downtown Budapest, 192 counters Battle for Budapest, 1956. Won first prize in the 2002 Microgame Design Contest. Microgame Design Group production 160+.
Autumn Mist (2002) 2004, 2007 (Fiery Dragon) 2 players, hex map of the Ardennes, 280 counters Battle of the Bulge. 2007 FD version had better components. Revised in 2015 as Winter Thunder.
Paranoid Delusions (2006) 2006 (self) 2-? players, 160 counters, no map, no scale Crazy game about conspiracy nuts. Tied for first prize in the 2006 Microgame Design Contest (there were only two entries!). Available as free download on my web page.
Konarmiya (2007) 2008 (Fiery Dragon) 2 players, hex map, 192 counters. Russo-Polish War, 1920. Prequel to Freikorps, games can be mated. Freikorps system. Heavily revised 2016 as Red Horde 1920.
Balkan Gamble (2006) 2015 (self) 2 players, hex map, 280 counters Alt-hist on Allied Balkan invasions that weren’t, 1943-5. Autumn Mist system. Only 20 copies made.
Virtualia (2008) Not published; experimental 2-5 players, area map, 280 counters Game on urban insurgency in fictionalized post-Chavez Venezuela. Amplification of Tupamaro system.
Andartes (2008) 2014 (self) 2 players, area map, 280 counters. Greek Civil War 1947-49. Box4 system.
Summer Lightning (2009) 2011 (Lock n’ Load) 2 players, hex map, 280 counters Published May 2011. Production <650. Autumn Mist system.
Finnish Civil War (2009) 2010 (self)

2016 (Compass Games, Paper Wars #84)

2 players, hex map, 280 counters. 2 versions, coy/bn and bn/bde scale. Heavily modified Freikorps system.
Kandahar I (2010) not published; experimental 2-4 players, area map, 280 counters. Afghanistan – situation in Kandahar province, 2010. Modified Virtualia system. Used in a Political Science class at McGill University in 2011, modified several times later.
Guerrilla Checkers (aka 6/66) (2010) 2010 (self) 2 players, abstract game using checkerboard, checkers and Go stones. Available as free download on personal web page. VASSAL module and beta of version for Android phones also available free.
BCT Kandahar (2010) 2013 (Modern Conflict Studies Group) 2 players, area map, 242 counters, 98 cards Co-design and development work with Joe Miranda and Mike Anderson.
Third Lebanon War/ Next War in Lebanon (2010) 2014 (self)

2014 (Decision Games, Modern War #13)

2 players, area map, 228 counters Hypothetical Israeli invasion of southern Lebanon, 201?. Modified Bulge 20 system. Self-published, original version available as Third Lebanon War as free download.
The Scheldt Campaign (2010) 2012 (Microgame Design Group)

2016 (Hollandspiele)

2 players, hex map, 244 counters, 30 cards (Hollandspiele: 264 counters, no cards). Clearing of the Scheldt estuary by First Canadian Army, Oct-Nov 1944. Modified Bulge 20 system.
EOKA (2011) 2016 (self) 2 players, area map, 280 counters. Greek Cypriots vs British security forces. Modified Box4 system.
Uprising (2011) 2015 (Flying Pig Games, YAAH! magazine #2) 2 players, hex map, 45 counters Abstract game about insurgency, with hidden information.
Asymmetric Warfare/ Army of Shadows (2012) 2013 (Naval Postgraduate School website)

2015 (Flying Pig Games, YAAH! magazine #2)

2 players, 2 area maps, 40 counters Abstract, single-blind game about insurgency. From an idea by Michael Freeman.
Kandahar II (2012) 2014 (self)

2015 (One Small Step)

2 players, area map, 140 counters. Players are ANSF and Taliban mid-level commanders, with optional Criminal. Heavily modified Box4 system pitched at mid-level command.
District Commander: Generic (2012) Not yet published; systemic testbed 2 players, area map, 228 counters. COIN system with a generic Red vs. Blue setting to test engine. Modules for Afghanistan, Algeria, Vietnam and Iraq (eventually).
Greek Civil War (2012) 2014 (Decision Games, Modern War #11) 2 players, area map, 280 counters. Complete redesign of Andartes for DG using modified Joe Miranda “Netwar” system.
Palace Coup (2012) 2017 (self) 2-5 players, area map, 40 counters, 50 cards Complete redesign of Power Play, featuring multi-player play and hidden agendas.
District Commander: Kandahar (2013) not yet published 2 players, area map, 240 counters Campaign in 2009 Afghanistan with modified District Commander engine.
District Commander: Sig (2013) not yet published 2 players, area map, 240 counters Campaign in 1959 Algeria with modified District Commander engine.
Caudillo (2013) 2016 (self) 2-5 players, 85 cards Card game on power struggle in Virtualia after departure of charismatic strongman ruler. Plays up tension between competition and cooperation. Free PnP version as well as hand-made version.
A Distant Plain (2012) 2013 (GMT Games) 4 players, area map, about 250 pieces and 72 cards Afghanistan 2003-14. Co-designed with Volko Ruhnke, using his COIN system.
Korean War Battles (2013) 2015 (Decision Games, Strategy & Tactics #296) 2 players, hex map, 240 counters S&T #296, late 2015. Three battles of Korea 1950 (Pusan Perimeter, Seoul, Changjin) using the DG Fire & Movement folio game system.
Balkan Gambit (2014) 2015 (Decision Games, Strategy & Tactics #298) 2 players, hex map, 240 counters Complete redesign of Balkan Gamble for DG, using the “Victory in Normandy” system.
Ukrainian Crisis (2014) 2014 (self)

2017 (Hollandspiele)

2 players, area map, 48 cards, 70 counters Designed very quickly in March 2014 to explore Ukraine-Russia crisis. Available as free download. Hollandspiele edition in box, with The Little War.
District Commander: Binh Dinh (2014) not yet published 2 players, area map, 280 counters Campaign in Binh Dinh province, Vietnam 1969. District Commander system.
Binh Dinh 69 (2014) 2016 (One Small Step) 2 players, area map, 140 counters Simpler COIN game on campaign in Binh Dinh province, Vietnam 1969. Developed for use in 20C history course at Nipissing University.
Colonial Twilight (2014) 2017 (GMT Games) 2 players, area map, 71 cards, 107 pieces, 90 counters. GMT COIN system game for 2 players on the Algerian War.
Winter Thunder (2015)  2015 (Tiny Battle) 2 players, hex map, 176 counters. Revised version of Autumn Mist.
Thunder Out of China (2015)  not yet published  4 players, area map, 52 cards, 164 pieces, 90 counters.  GMT COIN system game for 4 players on 1937-41 Sino-Japanese War.
The Little War (2015) 2017 (Hollandspiele) 2 players, 30 counters, area map of eastern Slovakia On the one-week border skirmish between Hungary and Slovakia in March, 1939. Action driven by deck of ordinary playing cards.
Chile ’73 (2016) not yet published 2 players, 88 counters, area map of downtown Santiago Game on 1973 coup that overthrew Allende. Variant of Palace Coup system.
Red Horde 1920 (2016) not yet published 2 players, 176 counters, hex map of Poland/Ukraine Drastic update and revision of Konarmiya, using heavily modified Freikorps system.

My web page for free downloads etc.: http://www.islandnet.com/~ltmurnau/text/gamescen.htm or some games available from this blog.

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