Fourth time was the charm.
Over at the Hollandspiele blog, Tom Russell talks about the progression of images and ideas used before arriving at the present newspaper-page style cover for Ukrainian Crisis/ The Little War.
I appreciate that Tom involves me in these kinds of decisions, and entertains my thoughts and suggestions. I also appreciate his willingness to experiment, and let us in on what was on his mind.
A commenter to the post suggests that the cover art for a wargame really doesn’t have much to do with how well it might eventually sell. I feel the cover art is probably considered about the same level as the game’s map: it’s expected to be tasteful and informative, but unobtrusive and really, just a background to what’s going on elsewhere. Certainly a bad map will get you remembered faster and denounced the more deeply, and it’s the same with a bad cover… there are a few notably cartoonish examples listed on Boardgamegeek: