Obligatory end-of-year-review, 2018

FranklinHowe_o

Can you mansplain convincingly while wearing breeches, stockings and buckle shoes?

Well, another year has zipped by. Maybe a bit early for year-end post-mortems, but I have been busy:

Game publishing

  • February: the Kickstarter launch for Nights of Fire. We made the first, most important target in 12 or 13 hours, and ended up with $87,821 pledged over 30 days. Nights of Fire: Kickstarter day at last!
  • February also saw Tupamaro come out, in folio format from One Small Step. Tupamaro is out!
  • March saw the release of Chile ’73 from Tiny Battle Publishing. I was pleased that this came out, but there were a number of unfortunate changes/additions of art, physical components and rules that lessened the “bang” for me. Chile ’73: errata file
  • May, and out came Strike for Berlin in #11 of Yaah! magazine. Very nice art and production, a really great overhaul of Freikorps. I was quite pleased with it, but it doesn’t seem to have garnered a lot of attention on BGG and other places. Strike for Berlin has struck
  • July: I posted District Commander: Maracas, for free print-and-play. This is presented as an example of how the District Commander system works (this and three other modules will be published by Hollandspiele over the next couple of years) and as an introductory essay of mine into operational level urban combat against irregular forces in a large city. New free game: Maracas
  • September: a second edition of Summer Lightning came out, from Lock n Load Games. This is a physically enlarged (one might say engorged) edition, the rules are the same – just all of the components are bigger. Pretty spiffy looking though! Summer Lightning: Second Edition!

Game design work and future publication

Work and or testing continued throughout the year on some of the following, while others have likely publishing dates in 2019 or later:

  • Thunder out of China (now renamed China’s War, at least until an even better title comes along): testing testing, and hoping to have this ready for GMT P500 by Consimworld Expo time.
  • Strongman, an extensive rework of Caudillo that may be a while coming, and publisher not completely confirmed.
  • Brief Border Wars Quad, from Compass Games – I handed this over to the guys at Consimworld Expo and understand that it will be up for pre-order in the next couple of months. Will be published all four in one box.
  • District Commander series, from Hollandspiele – I handed over four modules (Algeria 1959, Vietnam 1969, Afghanistan 2009, and Maracas 2019) to Hollandspiele at Consimworld Expo and they will be publishing these as separate single titles over the next two years.
  • We Are Coming Nineveh: This very clever game on contemporary urban combat (Mosul 2017) was designed by two of Rex Brynen’s students in a trial course he ran in getting students to design games. Rex and I have done a considerable amount of development on it, without changing its basic concepts, and I’m quite pleased at how this came out. Will likely be published in 2019 or early 2020.
  • Nights of Fire: Pretty sure this will be out in March 2019 or so. I think people will be pleased.

Conferences and conventions

Another busy year on this front, a week or more away at each of these events:

Writing

  • Only one formally published piece, the foreword to a book of wargames rules on irregular war situations published by History of Wargaming Project, John Curry’s imprint. New book out – Small Wars

Near-meaningless digest of site statistics:

  • I seem to be cruising still at just below 2,000 views per month, a bit higher than the preceding two years. The five most curious countries were: US (by a very wide margin), UK, Canada, Spain and Italy. One guy clicked in from Venezuela!
  • Besides the then-current post, popular pages or posts included the BTR Games and Free Games pages, and the post containing the corrected Tutorial and errata for Colonial Twilight. Also popular was a new page of Scenarios and Variants I added in July, incorporating material lugged over from my old website as well as some new pieces (e.g. the 4-player variant for Colonial Twilight and the historical scenario for Operation Whirlwind).
  • The most clicked-on documents were the rules, corrected tutorial and playbook for Colonial Twilight, followed by the free PnP files for Ukrainian Crisis, Third Lebanon War and Desert Leader.

Billionaires Board Games Club comic

050_billionaires

Gee, how did I miss this one?

The March 7, 2016 edition Of “Semi Co-op”, an online cartoon about boardgames drawn by the very clever Rachel Kremer (and coded by Heinze Havinga, also pictured).

https://www.semicoop.com/info/

Thank Rachel and Heinze! I’d like to think that everyone in the world would learn from this game, but likely we’ll have to get it done in small batches….

Meanwhile:

https://www.theamericanconservative.com/articles/america-is-headed-for-military-defeat-in-afghanistan/

Afghanistan ’11, minus one outlet

https://www.polygon.com/2018/12/6/18128924/afghanistan-11-taliban-app-store-removed

Update on a game I mentioned last year.

Review of Afghanistan ’11

Several years ago Rex Brynen wrote in his blog Paxsims an excellent post on the issue – the game in question then was Endgame: Syria, a game on the Syrian Civil War produced by the Gamethenews people.

https://paxsims.wordpress.com/2013/03/22/apple-and-politically-provocative-game-apps/

In this case they got around it by renaming the antagonists in the iPhone/iPad version as randomly named fictional countries, which seemed to satisfy Apple – more on that here http://gamethenews.net/index.php/endgame-eurasia/

Meanwhile, you can still get the original versions at http://gamethenews.net/index.php/more-games/.