Colonial Twilight: a bot for the FLNbot

coltwibox2

BGG user Curt Sellmer has created a program that automatically implements the FLNbot that Vesa Arponen made for Colonial Twilight. He says it handles the details of ‘bot decisionmaking, and is similar to a program he created for the expansion to Volko Ruhnke’s Labyrinth game,  Labyrinth: The Awakening: 2010-?

It supports the the Short, Medium and Full scenarios.

It will run on a MacOS terminal, a Linux terminal and the Windows console as long as the Java JVM is installed and the path to the ‘java’ executable program is referenced in your PATH environment variable.

For more information and to download the built package, go here: https://github.com/sellmerfud/coltwi

Scroll down until you see section heading: “Downloading the package”. In that section is a link to the “built package” which is a zip file.

Finally, here is the discussion thread on BGG where he introduces the program, and where players (that’s you, cousin) will discuss questions and problems, when encountered.

https://boardgamegeek.com/thread/2095115/software-runs-fln-bot

Thank you for your work Curt!

 

Advertisements

CFP: Connections-USA 2019

This is reposted from an email received by Tim Wilkie, a Great Guy who is organizing the Connections-USA conference.

I’ve posted many times on this blog about how interesting and valuable these conferences are, at least to me. You should consider attending, if you have any interest in how government (primarily the military, but the lessons are often widely applicable) uses wargaming.

/ / / / /

Connections 2019 will be hosted by the U.S. Army War College at the Army Heritage and Education Center in Carlisle, PA, August 13-16.

Connections is an interdisciplinary* wargaming conference that has been held annually since 1993, with the mission of advancing and preserving the art, science, and application of wargaming.  Connections participants come from all elements of the wargaming discipline, and include those in the military, government, academic, private sector, and commercial hobbyist fields.  By providing a forum for practitioners to share insights and best practices, Connections works to improve gaming as a tool for research, analysis, education, and policy.

Presentations on any aspect of professional wargaming are welcome.  The 2019 conference theme is Futures of Wargaming, and with that in mind, presentations on wargaming future events, advances in wargaming techniques, wargaming to train future leaders, and related topics are especially encouraged.

Please submit your proposal via the Google Form at the following link (which contains additional information):
https://docs.google.com/forms/d/e/1FAIpQLSeyDQazE8CCsGmzjKorpEdaB1eQF9ijsKOdnYwMC5JnL8-uOg/viewform?usp=sf_link

It is by no means necessary to have attended a previous Connections conference to participate as a speaker.  More information about past Connections events and current updates on the status of planning for Connections 2019 can be found at the conference website:
https://connections-wargaming.com/

Feel free to pass this along to those who you think might be interested, including posting this in appropriate places online.  For additional information or any questions or concerns, please contact me at timothy.wilkie@ndu.edu

Timothy Wilkie
Research Fellow
Center for Applied Strategic Learning (CASL)
National Defense University
timothy.wilkie@ndu.edu
(202)433-4865

/ / / / /
*[best thing I read on the Net yesterday, from “S**t Academics Say”: “We’re all two drinks away from becoming interdisciplinary.”]

“Grom-444”

burned-out-soviet-tanks-1956-600x377

… was the radio signal sent to Marshal Konev to begin the military operation to suppress the Hungarian Revolution, on 4 November 1956.

62 years after the event, there are three games on the Soviet crackdown and I have designed two of them:

  • Operation Whirlwind, which has been available in one form or another since 2002 – see here for the historical scenario Operation Whirlwind: more historical scenario.;
  • Nights of Fire, which is due out in, umm, probably February 2019; and
  • Budapest ’56, half of a two-game set on “Cold War Battles” by Joe Miranda (the other game is on Angola in 1987). It uses the “Modern Battles” system that has been used by first SPI, then Decision Games, to cover dozens and dozens of battles. Doesn’t work particularly well to show urban warfare, even when it was used by The Great Dunnigan in Berlin ’85, but that’s just my opinion…   https://boardgamegeek.com/boardgame/23378/cold-war-battles-budapest-56-angola-87