SDHistCon: special Youtube pre-con event on Canadian designers!

 

flag

A message from SDHistCon Central:

O, Canada!
A special pre-con event!*
Thursday, May 20th, 2021 – 4:30pm PST

Dan Pancaldi (star of the No Enemies Here YouTube channel) hosts this special homage to Canadian historical boardgame designers. Dan will be leading this extraordinary panel, discussing his guests’ personal histories with the hobby, their games and their respective design philosophies. Featuring these designers: 

  • Robert DeLeskie (Wars of Marcus Aurelius; Stilicho, Last of the Romans)
  • Morgane Gouyon-Rety (Pendragon; Hubris)
  • Marco Poutré (Prelude to Rebellion: Mobilization and Unrest in Lower Canada)
  • Brian Train (Personal ludography)

Please join us for a heartfelt salute to these talented and insightful designers!

* Note that the O, Canada! panel event is not listed on the SDHistCon Events Schedule. No ticket is required. Subscribe to or visit the No Enemies Here YouTube channel at event time to join in the discussion… and of course it will be available for viewing on Youtube later, if you can’t make the scene.

https://www.youtube.com/c/NoEnemiesHere/featured

IMG_0407   I have a philosophy?

Tune in anyway, and listen to the other folks!

Dan Pancaldi is always fun to talk to.

SDHistCon, 21-23 May 2021

some image

Coming soon:

SDHistCon 2021: ‘Spring Deployment’! May 21-23, 2021
The San Diego Historical Games Convention (SDHistCon) is an annual event hosted and coordinated by a dedicated cadre of local gamers and friends, led by Harold Buchanan.

This “Spring Deployment” will be held virtually. There will be online historical gaming sessions and demos, seminars, live streams and other wargame community events. Most events will be coordinated using the Discord app (available free to all users).

The link to register is here:

https://tabletop.events/conventions/san-diego-history-con-2021-spring-deployment

Events during the con are free, but you need to get a ticket to attend anything; you also need an attendee’s badge which is a $10 donation (for all three days of the event).

I will be be conducting a session on China’s War 1937-41 at 1600 Sunday 23 May (that’s Pacific time, so UTC -7:00)

https://tabletop.events/conventions/san-diego-history-con-2021-spring-deployment/schedule/36

Only a few tickets are left! (I was surprised about that too.)

I’ll be talking about the history of the war, the different factions in the game, and other bits about game mechanics.

I hope you can make it! And if you can’t see this one, there are dozens and dozens of other events for you to check out:

https://tabletop.events/conventions/san-diego-history-con-2021-spring-deployment/schedule

Punched, punched

Out today, the second number of Punched, a free online zine on wargames edited by James Buckley of Cardboard Emperors!

https://www.cardboardemperors.co.uk/punched-2#coin

This one is a special issue with lots of content on COIN everything:

  • James Buckley discusses the four keys to the success of the COIN engine
  • Jason Carr talks about COIN’s success, discusses some mechanics, and considers the future of the series
  • Volko Ruhnke discusses how insurgencies are modelled in the COIN series, and what Control and Oppose/Support mean
  • Fred Serval writes about the seething mass of fan-made COIN games churning around on the GMT COIN Discord server; it’s frightening to poke your head in there. Of special interest is an upcoming quad of short games by Stephen Ranganzas using cut-down COIN system mechanics to explore “the British Way” of counterinsurgency: Palestine, Malaya, Kenya and Cyprus.
  • Also, a really nice review of Brief Border Wars!

It’s free, it’s there, it’s waiting for you at the above link!

Oh, and would I ever love to attend this con in July – Camden is so neat (setting aside the tourist-trappy stuff). But maybe next year.

Camden

Cardboard Emperors Virtual Con II: guest speaker

Cardboard Emperors is a group of gamers based mostly in London, UK. They used to have in-person game sessions, but with the coming of COVID they have moved to online gaming sessions and maintain a Discord server.

They also recently launched a free online magazine called Punched. The first issue is available here and is full of great stuff: a look at Mark Herman’s Great Statesman game Churchill, a strategy guide to Labyrinth, an excellent interview with Tomislav Cipcic who designed the very interesting Brotherhood and Unity, game reviews, and a free game on the battle of Gravelotte (1870) by Fred Serval!

Now, the Cardboard Emperors Virtual Con II is just under a month away.

I will be making a brief presentation of the factions, mechanics and victory conditions in China’s War: 1937-41. (by the way, now up to 1,307 pre-orders)

Far more interesting, though, will be a session by international relations scholar Dr David Banks, who focuses on diplomatic history and practice, and wargaming and conflict simulation. David will be running the seminar ‘Modelling the Next War: How Wargaming can help us understand Cyberwarfare.’

The sessions will happen 1800-1900 Saturday February 20 (British time, so GMT +0).

Attendees (limited to only 25, the maximum the Discord license will allow) will also be entered into a prize draw for a copy of C3i magazine. So there’s that, too!

If you would like to attend the Virtual Con II event, send an email to James Buckley, the con organizer, at cardboardemperors@gmail.com.

Intvw w/ NEH, @ ACDC, 1400 16 JAN 2021

acdc-jan-21-header

The Regiment of Armchair Dragoons, an organization of strategy gamers only partly corralled by Brant Guillory, is having a virtual convention in mid-January!

As part of this event, on Saturday, January 16, from 1400 to 1500 Eastern Standard Time, I will be on Zoom for a 60-minute interview with podcaster Dan Pancaldi (of No Enemies Here). We’ll talk, we’ll scratch each other’s backs, we’ll take some questions….

Tickets required, and there is a limit of 100 (like all seminars on this event, I gather this is some kind of license-imposed limit; nothing personal).

It’s only 3 bucks to participate all weekend, and there is a LOT going on besides this meeting -board and miniatures games played via ASCBI, Discord, Roll20, Tabletop Simulator, Tabletopia, Vassal and Zoom; and online seminars including two presentations from the Georgetown University Wargaming Society.

Event details are here: https://www.armchairdragoons.com/acdc-jan-21/

Registration is via Tabletop Events: https://tabletop.events/conventions/acdc-january-2021

And here is the whole events schedule, though it will continue to change until January 4: https://www.armchairdragoons.com/acdc-jan-21-events/

More about Dan’s weekly podcast here: https://www.facebook.com/NoEnemiesHere/

I hope you’ll attend!

Obligatory end-of-year review, 2019

headthames

Well, another year has zipped by. A busy year too, though day job stuff dominated my busy:

Game publishing

Game design work and future publication

Work and or testing continued throughout the year on some of the following:

  • China’s War: testing testing, and hoping to get into development in early 2020. Almost 900 pre-orders now.
  • Strongman, an extensive rework of Caudillo that may be a while coming, and publisher not completely confirmed. Really need to spend some time on this but it needs multiple people to play it.
  • Brief Border Wars Quad, from Compass Games – up for pre-order and probably will come out in the first half of 2020: not sure what conditions they apply to pull the trigger.
  • District Commander series, from Hollandspiele – Maracas is out, Binh Dinh is coming next; maybe Kandahar might be out in 2020, or maybe not. Meanwhile, the Algeria module is available for free PnP.
  • Semi-abstract urban counterinsurgency games: I have been working on two of these for some time now, can’t get time to finish them off. Will likely put them up for free PnP as few people seem interested in this kind of thing.
  • Civil Power: This was one of the first games I ever designed (1991-92) and revising it after 25 years is proving almost as much work as doing a new one. Like the original version, this will have a lot of new scenarios based on contemporary headlines: Hong Kong 2019, duelling mobs in Caracas, Violent Demo USA, etc..

Conferences and conventions

Not so busy year on this front:

  • February: I attended Connections North for the first time, at McGill University. It was a great but short event: I made a presentation, met some nice folks, role-played CDS John Vance in the megagame about a zombie outbreak, and spent some quality time talking with Jim Wallman! Into the White
  • April: I went to Marine Corps University at MCB Quantico April 2-5 for a special MORS event on urban warfare. I presented on the different games I had worked on to cover urban conflict at the operational level. There were some really imaginative analyses but it seems to me that the professional military is still consumed by the likely problems of standing armies fighting “peer” forces in an urban environment, not the far more likely and nastier irregular warfare. Studies in Concrete
  • June: Consimworld Expo at Tempe, AZ. High point was meeting and spending time with Nick Karp and Mark Herman, two Gods of Design, and a long, fun interview with Harold Buchanan for his podcast! Back from Consimworld Expo 2019
  • July-August-September: no Connections conferences for me, in any flavour, as Day Job kept me too busy. I intend to attend as many as I can in 2020.
  • November: BottosCon was fun as it usually is, though I got there rather late. Still, got some testing of China’s War and Kashmir Crisis in, and picked up a couple of nice games in the flea market. BottosCon pictures  .

Writing

  • Not a productive year, as far as writing about war and games. Nothing formally published, just the usual torrent of wise-guy stuff on blogs, sites and social media.
REPORT THIS AD

Near-meaningless digest of site statistics:

  • I seem to be cruising still at just below 2,000 views per month, but about 3,000 fewer than 2018. About 8,000 visitors. The five most curious countries were: US (by a very wide margin), UK, Canada, Italy and Australia. One guy clicked in from Ghana! Don’t know what to make of that.
  • Besides the then-current post, popular pages or posts included the BTR Games, Free Games and Scenarios and Variants pages. No surprises there.
  • The most clicked-on and/or downloaded documents (WordPress started measuring downloads in July 2019) were the files for the free games District Commander,  Ukrainian Crisis, Third Lebanon War and Battle of Seattle.

BottosCon pictures

Back from a very good BottosCon, here are some pictures taken by the very able David Rice.

cw3741 playing bcon

Beginning of a game of China’s War. You can see the Japanese Army ready to “do the Locomotion” into northern China, to link up with the forces heading north from Shanghai. (Photo: David Rice)

 

cw3741 closeup bcon

Closeup of the “home plate” Initiative Track, which works just fine for a 4-player game. (Photo: David Rice)

 

kashmir playing bcon

I even got in a few quick games of Kashmir Crisis with Christopher Spence! (photo: David Rice)

Con Weekend

making point bottos14

Not sure what i was saying here, but I guess it was important…

Going to be a good weekend for wargaming conventions.

I don’t go to many cons, normally just two a year: the big Consimworld Expo in Tempe AZ each summer, and Rob Bottos’ “BottosCon” over in Vancouver on the weekend nearest Remembrance Day.

https://www.facebook.com/groups/BottosCon/

Rob has been running this for over ten years now, and it’s grown every year. I think he is now at well over 100 attendees, and while there is and likely always will be a strong contingent of ASL lifestyle guys you can see games of all types being played.

I’ll be bringing the usual bag of playtest stuff with me, most of which will not even leave the bag let alone be tested… I cheerfully admit this is my fault, since normal con behaviour is to pre-arrange the games that you will play, down to the time and table, so you can maximise your time playing and not puzzling through something new and unfamiliar and which may not work all that well.

But I do have a couple of people lined up for a test run of China’s War, which is in a pretty good state now IMO. Other than that I’m bringing the QWexit material, Kashmir Crisis, Virtualia II, Squares of the City and maybe Strongman if the Magic Bag isn’t too full.

http://www.sdhist.com/home.html

On the same weekend is Harold Buchanan’s San Diego Historical Games Convention, down in, yeah, San Diego. A LOT of game designers will be here, and publishers too of course, and a lot of open gaming as well as pre-arranged play and events. And knowing Harold, it will all be well organized and lots of fun! I’d like to make the scene there some day, but it’s not going to work out this year due to day-job stuff.

You take some time and play something this weekend too, y’hear?

Back from Consimworld Expo 2019

 

nickkarp

I met Nick Karp (attending CSWExpo for the first time ever) in the dealers’ room!

Here I am again, after another hot week in the desert!

I can’t recall how many times I’ve been to CSWExpo, I think this might have been my tenth or something near that number. I always have a good time. I think the worst might have been the first or second time I went and got a horrible cold or something exacerbated by the air conditioning, caught laryngitis and couldn’t talk to any of the people I so much wanted to talk to. I recall there was no pharmacy nearby (there is a CVS now) and in my quest to get something like Listerine to gargle I ended up going to a Circle-K to get a mickey of their cheapest vodka, reasoning that it would a) sterilize my throat and b) be cheaper than actual Listerine. I was right about it being cheaper but still, won’t do that again.

Anyway, this year was fine though Lianne was laid low by the A/C monster this time, for a day or two.

China’s War got lots of attention, natch. I showed it to Gene Billingsley and he was quite happy to accept it for P500 after making one significant but also significantly simpler change in the design – so after making the proper edits I will be sending it off to GMT’s COIN family developer and it ought to hit the P500 list in a few months. Not much point in hurrying because it should make the 500 point briskly (appetite for COIN system is still strong and this is a better known war than the Algerian War) and GMT games now spend around a year in the physical pipeline between pulling final triggers and the physical product showing up in Oakland.

Gene and his son Luke also looked at Strongman, and were by and large impressed by it (Luke seemed particularly taken by the silly Spanish-language puns in the personality names). So that will likely be picked up once it has had more mechanical development; Gene also suggested some tricks for greater narrative development and involvement that will need to be framed up too.

Squares of the City and Virtualia II didn’t get a look in – they need some development and testing anyway, and when they are ready I will likely just upload them here for free download. Semi-abstract games aren’t all that popular anyway.

Designer dinner 2019

L to R: Bruce Geryk, me, Nick Karp, Harold Buchanan, Mark Herman. (photo credit: waiter who overheard we were all game designers and told us how much he loved Magic: the Gathering (hey, let people enjoy things!))

But what was really fine was running into and chatting with two of my design heroes while there – Mark Herman and Nick Karp! We went out to dinner in a group and had a great time telling stories and anecdotes about games, designers and publishers past and present. This was also my first time to meet Bruce Geryk, who I have corresponded with many times.

2019-06-25-19.42.04

Photo by Harold Buchanan. I must have nodded off in the middle of talking about myself.

Another fun thing was getting to talk with Harold Buchanan for another edition of his podcast “Harold on Games”… this time we talked about an even wider range of topics, from creativity and design innovation to the development history of the Pantzooka, a remarkable piece of sartorial ordnance (and sadly, now obsolete). I pity the man, having to edit my ramblings down to an hour or less of coherence.

pantzooka

Ave hominem vestitum.

 

Podcast: on Armchair Dragoons’ “Mentioned in Dispatches”, vol 2 ep 9

Recently I sat down with James Sterrett for an episode of Brant Guillory’s podcast “Mentioned in Dispatches.”

The occasion was the recent release of Matt Caffrey’s new book On Wargaming

On Wargaming by Matt Caffrey, out at last!

and we thought we would discuss, for well over an hour in our meandering ways, this book and other books we’ve found useful for thinking about games and game design.

James has a more practical take on this of course, as he teaches game design to his students at the US Army Command and General Staff College.

https://paxsims.wordpress.com/2017/06/07/teaching-wargame-design-at-cgsc/

Anyway, here is the link, go and have a listen!

https://www.armchairdragoons.com/podcast/mentioned-in-dispatches-season-2-episode-9-the-essential-wargaming-library/

In other news, this weekend is the inaugural Victoriaconn, a mini-convention put on here in town by local gamer Geoff Conns. I’ll be there Friday and Saturday (have to work Sunday), showing the playtest version of China’s War and the near-production copy of the Brief Border Wars quad. Maybe someone will notice….

http://www.victoriaconn.ca/