Two Interviews: The British Way, La Jeu de la Guerre

ONE

https://elwargameronovato.blogspot.com/2022/05/the-british-way-interview-stephen.html

Daniel Iniesta interviewed Stephen Rangazas, whose 4-pack of cut-down GMT COIN system games is forthcoming from GMT.

The British Way picks up on four postwar British entanglements: Malaya, Palestine, Kenya and Cyprus. He says:

The main changes to the core COIN mechanics for The British Way was altering the way two player COIN works. I streamlined the two-player sequence of play designed by Brian Train in Colonial Twilight and changed victory to work off an overall Political Will Track to reflect that these were really head-to-head challenges between the British and insurgents. There are also significant variations to the core COIN mechanics with the two more clandestine cell-based insurgencies in Cyprus and Palestine. Finally, I think the multipack really benefited from the linked campaign scenario and designing a macro game that covers four smaller COIN games required innovating from what had been done before in the series.

It’s kind of interesting to me that my “4-box” family of games that partly inspired Volko Ruhnke’s design for the COIN system (Algeria particularly) also depended heavily on an overall Political Will or Support Track that reflected each side’s cohesion and popular support (I suppose more accurately government support for the British, since these were decolonization campaigns) in a non-zero-sum way. So kind of a return to base, in its way.

The games are limited in size and component count – not more than 18 cards played in a game, so it’s done in 1-2 hours.

I’m looking forward to this package very much!

TWO

The very clever Fred Serval has an interview with Alex Galloway about Guy Debord’s La Jeu de la Guerra for his podcast Homo Ludens. History about Debord and his game, and talk about Galloway’s work on a digital version of the game (still in process). Also, a neat clip from the Situationist detourned film, “Can Dialectics Break Bricks?”

And some time later (July 2022), Fred posts part 2, where he plays through a game with Alex Galloway and they discuss the design and adaptation of the game, among other things.

China’s War: entrevista con El Wargamero Novato

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https://elwargameronovato.blogspot.com/2022/03/chinas-war-entrevista-brian-train.html

Recently Josue Garcia Vazquez interviewed me for his blog El Wargamero Novato about China’s War 1937-41. I answered in English, he posted it in Spanish, so hit the Translate button for an approximation of an approximation of what I said.

Not a lot of new information for anyone who’s kept up with other interviews and my current life events, mostly the addition of a 1938 scenario. He also asked me about my other current projects… Brief Border Wars Volume II, O Canada, and Strongman.

Preorders are now up to 1,524.

Will this one be my “jump-the-shark” moment?

Or the next one?

Or was it years ago and I’m still running out into midair like a Warner Bros. cartoon character?

Interview: designing political-military games

Last year I did an interview about my games and thoughts about game design with the group “Anti-Imperialist Action Ireland” (because they asked nicely). I prefer to do interviews by email but they would have liked a live event, so we compromised by having a computer voice read the transcript quickly while a Terry Gilliam drawing wobbled its jaw up and down.

If this is too alarming an image for you, you can read the transcript at anti-imperialist-action-ireland.com/blog/2022/01/03/political-military-board-game-design-with-brian-train/

SDHistCon: Chat with Harold Buchanan, 0900 13 November

[EDITED TO ADD: here is the video of our very pleasant chat!]

Once or twice a year Harold Buchanan holds the San Diego Historical Games Convention or “SDHistCon”. The last while it has been an online event perforce, and so is this one, coming up next weekend.

Early next Saturday morning Harold and I will spend a pleasant (it’s always pleasant) hour or so chatting about whatever comes into our heads, gamewise. If you would like to listen in, it is $10 to get a badge for the Convention but all the convention events are free!

https://tabletop.events/conventions/sdhist-con-2021

Dates and times

Thu, Nov 11 2021, 8:00am – 10:00pm
Fri, Nov 12 2021, 6:00am – 10:00pm
Sat, Nov 13 2021, 6:00am – 10:00pm
Sun, Nov 14 2021, 6:00am – 10:00pm
Time zone: America/Los_Angeles (UTC -08:00)

There are dozens of events – panels, interviews, demonstrations of games and seminars. All free (but you have to reserve a ticket). Some of the notable ones that caught my interest include:

  • 0900 Fri 12 November: Harold Buchanan interviews Phil Sabin
  • 1800 Fri 12 November: Designer chat on John Company with Cole and Drew Wehrle
  • 0900 Sat 13 November: Harold Buchanan interviews me
  • 1100 Sat 13 November: Panel introducing the finalists of the Zenobia Awards
  • 1300 Sat 13 November: Panel on “History as Tourism in Modern Strategy Games” panel with Liz Davidson of Beyond Solitaire
  • 1700 Sat 13 November: “Inside GMT” night with company principals and designers
  • plus demos of various upcoming games I’m especially interested in (Cross-Bronx Expressway, In the Shadows, Order and Opportunity, The British Way, and various Zenobia Award finalists) throughout the weekend.

Hope you will join us!

Interview with No Enemies Here, 16 January 2021

Today’s interview with Dan Pancaldi of “No Enemies Here” podcast with special guest Aardwulf. Special event as part of the Armchair Dragoons online con: Intvw w/ NEH, @ ACDC, 1400 16 JAN 2021

Many meandering anecdotes and fragments of tales: my dad’s very short film career helping to kill off the “Mountie Western” film genre; the development and combat history of the Pantzooka; fanboy squee about James F. Dunnigan; thoughts on border wars and sunlight; firm statement that I will never do a naval or air game; and much much more!

It was lots of fun. I hope to talk with Dan again one day!

Intvw w/ NEH, @ ACDC, 1400 16 JAN 2021

acdc-jan-21-header

The Regiment of Armchair Dragoons, an organization of strategy gamers only partly corralled by Brant Guillory, is having a virtual convention in mid-January!

As part of this event, on Saturday, January 16, from 1400 to 1500 Eastern Standard Time, I will be on Zoom for a 60-minute interview with podcaster Dan Pancaldi (of No Enemies Here). We’ll talk, we’ll scratch each other’s backs, we’ll take some questions….

Tickets required, and there is a limit of 100 (like all seminars on this event, I gather this is some kind of license-imposed limit; nothing personal).

It’s only 3 bucks to participate all weekend, and there is a LOT going on besides this meeting -board and miniatures games played via ASCBI, Discord, Roll20, Tabletop Simulator, Tabletopia, Vassal and Zoom; and online seminars including two presentations from the Georgetown University Wargaming Society.

Event details are here: https://www.armchairdragoons.com/acdc-jan-21/

Registration is via Tabletop Events: https://tabletop.events/conventions/acdc-january-2021

And here is the whole events schedule, though it will continue to change until January 4: https://www.armchairdragoons.com/acdc-jan-21-events/

More about Dan’s weekly podcast here: https://www.facebook.com/NoEnemiesHere/

I hope you’ll attend!

Civil Power: interview with The Players Aid

Will neither confirm nor deny this was considered for the rulebook cover.

https://theplayersaid.com/2020/09/28/interview-with-brian-train-designer-of-civil-power-from-conflict-simulations-llc/

Yes!

Over at The Players Aid, an interview about the provenance and mechanics of Civil Power

In this interview I was glad to have the chance to point out some of the obvious bits:

  • that while the technology might change, riots are still much like ancient/medieval battles;
  • even though it is a battle, it is still a confrontation with citizens in a relatively civilized overall situation and you cannot shoot your way to victory (except in the 1944 Warsaw scenario of course); and
  • using the idea of an Engagement Level to acknowledge that there are two mobs at every riot: the civilian and the non-civilian, and that while they have different structures they feed off each other’s energy.

We’re getting into the final stretch of Getting It Ready For You, laying out rules and player aids. 

Fight the Power!

(or be the Power, or both… there’s no solitaire AI or anything like that)

Interview: Diagonal Move

Over at the Diagonal Move blog, an interview where we cover my design history, thoughts, and descriptions of some projects I have been working on.

Thanks Neil!

[ETA: Neil reposted this interview to his blog on Boardgamegeek.com on September 5, where it was top news for a day!]

https://boardgamegeek.com/blogpost/107850/interview-brian-train-asymmetric-wargames-and-diy

Interview with Compass Games, 5 June 2020

Coming to an Orthicon Tube near you: John Kranz of Compass Games does a live online interview with me!

Mostly we will be talking about the Brief Border Wars Quad, coming out Real Soon Now from Compass, but maybe other things if John lets Unca’ Gran’pa’s mind and mouth wander….

Friday, June 5, 2020: 1700 Pacific, 2000 Eastern

Click on the above or below to set a reminder!

Tune in, maggots!

China’s War: interview with The Players Aid

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Sorry, I seem to have missed posting this in the relative tumult of end-of-year 2019 (though relative to the tumult of now, it was not that tumultuous).

Lengthy interview with Grant Kleinheinz at the Players Aid, all about China’s War 1937-41! Originally posted on his website 30 December 2019.

https://theplayersaid.com/2019/12/30/interview-with-brian-train-designer-of-coin-series-volume-xii-chinas-war-1937-1941-from-gmt-games/