Interview with Harold Buchanan – part 2

 

2019-06-25-19.42.04

https://soundcloud.com/harold-buchanan/podcast-22-an-interview-with-designer-brian-train-and-his-top-5-list-part-2-of-2

Continuing on from a week or two ago, part 2 of my long interview with Harold Buchanan when we were at Consimworld Expo 2019.

For some reason he starts off with me explaining and singing the Smarties song….

Also, the tale of the Pantzooka!

Games (inspirational and not) referenced in the interview:

  • Central America
  • Minuteman: Second American Revolution
  • National Liberation Front
  • Nicaragua
  • Plot to Assassinate Hitler
  • South Africa
  • Tito
  • Vietnam 1965-75

 

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Interview with Harold Buchanan out now!

2019-06-25-19.42.04

Looks as if I’ve run out of rant and have put myself to sleep.

Remember that Harold Buchanan interviewed me while I was at CSWExpo this year? He managed to edit my gibberish down into something halfway coherent, and now you can listen to it!

https://soundcloud.com/harold-buchanan/podcast-21-gen-con-insurgency-and-an-interview-with-designer-brian-train-1-of-2

The Benno Effect gets a shout-out around 33:35.

Be sure to tune in for the next episode, part 2 of 2. Highlight will undoubtedly be the tale of the history and deployment of the Pantzooka!

Ave hominem vestitum!

District Commander Maracas: interview at The Players Aid

dc_maracas medium

https://theplayersaid.com/2019/07/22/interview-with-brian-train-designer-of-district-commander-maracas-from-hollandspiele/

The doughty (now that I’ve looked it up, I’m confident that’s a good word) Grant Kleinheinz over at The Players Aid has published an interview with me about District Commander: Maracas, the first of four modules in the District Commander series to come from Hollandspiele.

Grant says this is the eighth interview I’ve had with him, and I believe it!

(Why wouldn’t I? Well, perhaps I should – these days I’m feeling rather like Hank Kimball from Green Acres.)

Image result for "hank kimball"

It’s quite long – over 7,000 words – but it tells you most everything you might want to know about the system itself, and the changes rung on it for the Maracas module, which covers the action in a made-up large city (the capital of Virtualia, reeling in the aftermath of the sudden departure from power of the charismatic strongman Jesus Shaves).

Hollandspiele will bring the game out in probably late August; I’m not sure of the price at this point. But in the meantime, you can still score a free print-and-play copy here, if you want a closer look at the rules and mechanics of play.

Free Games!

Interview with Scott Cole

photo: found on goodreads.com

Scott Cole, Wargame Wednesday blogger, recently asked me some pointy questions about my take on the current situation in Venezuela, points of designing games on insurgencies, and other such thoughtful stuff. A bit disjointed but then so is the situation, so is my body of work… pop on over and have a look!

https://wargamewednesday.blogspot.com/2019/03/brian-train-game-designer-interview.html

Strike For Berlin: interview at The Players Aid

Yaah 11 cover

Happy April!

Over at the Players Aid blog, Grant Klenheinz has an interview with me all about Strike for Berlin, the redesign of Freikorps that is appearing in issue #11 of Yaah! magazine… which is now at the printer’s, and will be out later this month.

https://theplayersaid.com/2018/04/03/interview-with-brian-train-designer-of-strike-for-berlin-appearing-in-yaah-magazine-issue-11-from-flying-pig-games/

Still available for pre-order at $35 for the physical product ($3 off the regular price), and $15 for the PnP version ($4 off the regular price)!

https://flyingpiggames.com/products/yaah-magazine-issue-11

Podcast: I’m on the Grogcast!

http://grogheads.com/podcast/grogcast-season-6-episode-6-interview-with-brian-train

Brant Guillory et al. have been running the “Grogcast” series of podcasts for a long time now. Last week – Season 6 Episode 6 – it was my turn to be on the show! We ended up talking for nearly an hour and a half about various designs, and indulged in some plain old nostalgia.

I really hate my recorded voice, but if you can get past that pinched pedantic halting delivery and umm, uhh, ahh of mine, maybe you can enjoy it too.

Nights of Fire: quite long interview at The Players Aid

NOF cover art mid

Over at the Players Aid blog, Grant Kleinheinz has posted a very long interview I did with him on Nights of Fire.

https://theplayersaid.com/2018/02/19/interview-with-brian-train-co-designer-of-nights-of-fire-battle-for-budapest-from-mighty-boards-coming-to-kickstarter-soon/

Lots of details on how the game came to be, history of the situation, changes during design, detailed look at the structure of the game’s sequence of play and components.

Coming to Kickstarter Real Soon Now!

Thanks Grant!