Hollandspiele’s one year old!

Hollandspiele is one year old this week, after releasing SEVENTEEN titles in that time.

And they are having a sale on each and every one of them!

https://hollandspiele.com/collections/all

Tom Russell made a very nice blog post about the process of publishing their first game, The Scheldt Campaign, but it’s more about the design work of Brian Train, the guy who designed it. His games sound like something I’d probably be interested in.

https://hollandspiele.com/blogs/hollandazed-thoughts-ideas-and-miscellany/on-publishing-the-scheldt-campaign-by-tom-russell

I’ve been very happy in my dealings with Tom and Mary Russell, both before and after their founding of Hollandspiele, a little game company that could. And did. And does. They are honest and work hard and communicate and respect the designer’s work; these are all good things. I look forward to meeting them in person one day – they were supposed to come out to the CSW Expo in Tempe this year but poor Tom screwed up his back. Well, next year.

Meanwhile, nine bucks off each of Scheldt Campaign and Ukrainian Crisis!

Colonial Twilight is 1500, and charging!

P500 site 18 june

Snipped from the GMT P500 page on their website.

Won’t be long now, chums….

OSS Games Summer Sale! 20% Off!


One Small Step Games has announced its Summer Sale!

On now through the 4th of July, get 20% off on all published items.

Amounts to five bucks off each of my folio designs with OSS.

Sale does not include items already on sale, pre-order games, or subscriptions… so Tupamaro is not eligible as it’s still in pre-order.

Use coupon code “SummerSale” at checkout.

http://ossgamescart.com/

 

Back, then forth

Battle of Algiers_Flyer

Thanks to LTC James di Crocco for the flyer, and for organizing the film!

Wow, what a busy week! But it was certainly worth it.

I got into Carlisle PA very late on Sunday night. The next morning I had breakfast at the nearby Hamilton Restaurant, a nice cheap diner place that’s been there for 84 years. I had scrapple for the first time in my life… it’s a regional delicacy, let’s call it that. Think of toast made of pureed meat.

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It’s the Pennsylvania treat!

Monday, Tuesday and Wednesday were spent in meetings, panels and testing sessions, as well as the movie and game event on Tuesday afternoon.

On Monday I had an hour or two in the War College Library and quite by accident, I happened to set my stuff down in a chair next to the very area I wanted to poke around in – urban guerrilla warfare! I found an old copy of “Report on Urban Insurgency Studies”, something put together under an old ARPA contract in 1966 by “Simulmatics Corporation”. Along with case studies of urban conflicts, including the Algerian insurgency, it also included “URB-INS”, directions and descriptions for making and running a manual game on counterinsurgency in a generic city. It was pretty sophisticated for its day – double-blind play with an umpire using a third board; time lag on intelligence and movements; uncertain information on sympathizers for either side; interrogation and arrest; etc..

Simulmatics was one of those little companies that sprang up like mushrooms in the early days of using social science and computers to defeat insurgency, funded by ARPA project money. Simulmatics did work in computer simulations in the early 1960s analyzing American voter behaviours, and so were pioneers in doing that kind of work for political parties, but  did not do well in contracted ARPA work in Vietnam trying to develop psychological weapons and predictors to defeat the Viet Cong (as described in The Imagineers of War: The Untold History of DARPA, the Pentagon Agency That Changed the World, a new book by Sharon Weinberger).

Tuesday morning I sat in on a panel on “Games and Innovation in the Classroom” with LTC Pat Schoof from the Command and General Staff College (James Sterrett’s delegate), Jim Lacey and Peter Perla. I was especially glad to see Peter, as I don’t get many chances to talk with this highly intelligent guy … luckily we were able to have dinner the night before, and talk up a storm. No pictures because it was in Collins Hall, a building where I had to lock up my tablet and phone before entering.

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Tuesday afternoon we were in Root Hall, the main building, and had a couple of hours of guided play of Colonial Twilight before the movie. The College has some nice printers, so they were able to make double-size maps which were almost too big to play on.

The movie went well too. I made some introductory remarks on the Algerian history and war development up to the point the movie begins in 1957, and some comments on how the movie came to be made (did you know Pontecorvo’s original idea was to make a dramatic movie called Paras, starring either Steve McQueen or Warren Beatty?).

battle-of-algiers

Halfway through the movie, after the scene of Colonel Mathieu’s first briefing with his officers, I stopped and talked about the historical and effective tactics the French used in the actual Battle of Algiers, and at the end I talked about some of the liberties the producer/star Yacef Saadi had taken with history, and about the historical impact of the film. My remarks are here, in case anyone is interested: remarks on the war and film.

On Wednesday I was in the War College Library for a playtest of South China Sea, a grown-out and complexified version of Breaking The Chains, a game on naval warfare in the area by John Gorkowski published by Compass Games (which will also be doing the new version). (https://boardgamegeek.com/boardgame/137498/breaking-chains-war-south-china-sea) A class of students at the College will use this game at an event in the summer to explore the wild world of “joint operations”.

Wednesday night I had dinner with now-retired LTC Dave Barsness, who was my escort officer last year, and who has somehow contrived to look even leaner, fitter and more tanned than the last time I saw him! Afterwards I went to a talk at the Army Heritage Education Centre which is near the War College, where one of the faculty there talked about his recent book Elvis’s Army, on the US Army’s years between Korea and Vietnam. I’ve always been interested in this period, especially the brief and weird Pentomic Division reorganization, so it was a really interesting talk. One of the topics was the legendary M29 Davy Crockett recoilless gun, which fired a small Mk 54 nuclear warhead with variable yields in the 10-20 ton range. Problem was, the warhead’s danger radius was a considerable fraction of the launcher’s accurate range, so unless you had considerable ground cover (or preferably a ridge or mountain) between you and the explosion, you were cooked.

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On Thursday it went up to 32 degrees (90 F and humid) and I got a lift to the Harrisburg airport from LTC Jim Di Crocco, a friend and fellow gamer who had been my escort officer on and off and around the College, taking time out from his very busy week that would end with a trip to Bangkok the next day. Thanks Jim! After a delay caused by a certain amount of something observed leaking from the starboard engine, we took off for Toronto, affording me a nice view of the cooling towers of Three Mile Island.

However, that delay cost me my comfortable connection to the flight to Ottawa. The plane landed at what must have been the very end of Pearson Airport (gate F93?) and I galumphed as fast as I could through Customs and Security, making it to the plane just as they were about to close the door and leave… another two minutes and they would have been gone. We landed in Ottawa in a thunderstorm, and had to wait until the lightning stopped to disembark.

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My good friend Andreas playing the game with his kids.

I stayed with my friend Andreas and his family, here he is playing Guerrilla Checkers with his very smart children.

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Friday I was in a meeting with Rex Brynen and Tom Fisher, his partner in design crimes, talking with staff in Global Affairs Canada about a matrix game exercise they were planning to try out on their people. That morning I had had a chance to wander around Parliament Hill, where I hadn’t been since 1989 and my Class B days. It’s pretty much the same except for all the added security people, searches and roadblocks. I also saw them post the guard at the National War Memorial, something they did not do back in the day.

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I’m not smiling, I’m having an attack of colic. Photo by Denis Lavergne.

Friday night and Saturday  I was at the Cangames convention, showing and playing Colonial Twilight with Rex Brynen and Michel Boucher. On Saturday Michel taught me to play The Grizzled (Les Poilus), a co-operative game I had been meaning to try. It was very interesting and affecting, enjoyable (?) on a lot of levels. That night I went to Michel’s place for a delicious dinner of roast chicken, and I met his wife and daughter as well as getting a quick look at his massive and eclectic wargame collection.

Major score at the Cangames flea market: the complete (well, haven’t inventoried the counters but it looks so) set of Command Series Games, Volume I by Rand Games Associates, published in 1974, even with red drawer box in 1974-was-a-long-time-ago condition… for a very good price, with only a couple of missing counters. Maybe not hugely innovative or even good games but a piece of hobby history I have been looking for a long time. http://mapandcounters.blogspot.ca/2010/03/mixed-memories-rand-game-associates.html

Sunday it was time to go. I spent the morning playing Settlers of Catan with Andreas and the kids. Flight home not as stressful or sweaty as the flight in, but I was very happy to have Victoria Day off to depressurize.

In three days we are taking off for Tempe Arizona for the 2017 Consimworld Expo! Almost a whole week in the sun, it will probably be over 100 degrees every day. I’m bringing a bunch of stuff to test and show, and we’ll see who bites on what…

More later, during or more likely after the Expo.

Back to USAWC

  • May 16, 2017, 4:30 pm – Strategic Art Film: The Battle of Algiers, moderated by Brian Train.  US Army War College, Root Hall, Wil Washcoe Auditorium. For more information, call Army Heritage and Education Center at 717-245-3828.

In about two weeks I will be returning to the US Army War College in Carlisle, Pennsylvania for a repeat performance of last year’s event: I will be moderating a screening of the Pontecorvo film The Battle of Algiers and then we will have some guided play of Colonial Twilight.

Algiers and Algeria at AWC

The difference is this time Colonial Twilight will be in its final, approved form! Apparently it is still on track to appear in June 2017, just a bit too late for the Consimworld Expo in Tempe, Arizona (at the end of May, this year) but about three years since GMT first approached me about doing the game.

After this I am going to Ottawa for a couple of days, where I will be at the Cangames convention on the weekend. It’s their 40th annual convention! Maybe I’ll see some of you there. I’ll be running a couple of games of Colonial Twilight there as well, and maybe some other goodies.

http://www.cangames.ca/

Back From San Diego

Well, it was a pretty good conference!

This time, people seemed to have a slightly better idea of what I was talking about… here are my slides and text:

NPG body 8 apr (text)

News Paper Games 6 apr (slides)

I went to a number of interesting presentations too. There seemed to be not as many as the conference in Seattle last year, generally. This might be due to the time of year – someone on the panel I presented with came in the day before, and left the day after to get back to his classes – or due to geographical distances.

The game night was fun, and even catered (though I had already had a big dinner). I taught four people how to play Guerrilla Checkers, and sent them off with copies of their own.

We had pretty good weather too, a few degrees warmer than here but the sunlight was much more direct. Unfortunately, no time for touristy things except that we did get to the USS Midway museum just up the road from the hotel, and clambered around in the guts of an aircraft carrier for three hours. It was fun, I had never been in such a large ship, and the capper was the talking robot in the Captain’s cabin, in the likeness of Captain Larry Ernst, the last Captain of the Midway before it was finally decommissioned in 1991. Spooky video above.

I do regret not being able to get to Balboa Park, where all the museums are. The San Diego Museum of Man had an exhibit on the history of cannibalism, and just a few hundred yards away was the Marie Hitchcock Puppet Theatre! Two of my favourite topics… one would weep bitter tears at missing the combination of the two. Anyway, an excuse to go back to San Diego one day. (Image: the All Puppet Players, of Phoenix AZ)

News Paper Games

… is the not-quite-as-bad-as-last-year title I picked for the short talk I am giving at the national conference of the American Popular Culture Association in San Diego next week.

http://pcaaca.org/national-conference/

Here is my abstract:

Ian Bogost’s 2011 book Newsgames: Journalism At Play described the growing use of videogames distributed via the Internet to fulfill the basic objectives of journalism: to inform, educate, criticize and persuade. Manual games (also called board games) distributed or published through magazines or newspapers were long used for the same purposes prior to the creation of the Internet, and the practice continues to this day. Manual games are more permissive of remixing/ reskinning for these objectives than video games, by a wider range of people. As physical and tactile objects, they demand and offer a different form of engagement with the material, on the ludic and informational level. They also particularly lend themselves to parody and satire, leading to a greater consciousness of “critical play” (Flanagan, 2009).

 This paper will focus on past and current examples of how manual games, as inclusions or features in print journalism products, have portrayed and “covered” (in the journalistic sense) contemporary issues and episodes of social, political and actual armed conflict. It will also discuss and present examples, including ones from my own work, of use of the Internet to disseminate manual games with critical and analytic content on current topics, as a form of citizen journalism.

Surprisingly, Bogost’s book does not mention paper games at all (or manual, or board, or analog, or tabletop, whatever term you want to use for games not played on a computer), except for a chapter on crosswords and other word puzzles with some news content in them appearing in newspapers.

Actually, nothing surprising about that… hardly anyone in the field of game studies writes anything about tabletop games. Last year’s conference had nearly 100 presentations in the game studies area, and three of them were not about some aspect of computer, video, digital games generally … two guys talking about people who play tabletop RPGs, and me.

Bored of War…          Back from Seattle

This year there are only about 50 presentations – it seems to be a smaller conference overall, though there will still be a couple of thousand people there – and still only three on non-digital games: one person presenting about narrative in Pandemic: Legacy (still can’t get used to the idea of a game that you scribble on, without first having made it yourself) and one person talking about “Policing Responsible Citizens: The Gamification of Crime Resistance in Children’s Table-Top Games” (seems interesting), and again me.

The fact remains, the practice of producing manual “newsgames”, under most of these genres, has been going on for some time. They remain as uncommon but clear acts of citizen-based social criticism and analytic journalism. And through DTP software, the PDF file, and the Internet for production, storage and distribution they carry on, in ever-greater numbers of PnP designs from ever-greater numbers of people.

Before there were video games there were manual games. But no one talks about it, at least not at an event like this. My talk is not even an argument, really, which I guess is fine because this seems to be a field profoundly ignorant of its origins.

Am I the skeleton at the feast?

Or does this just not have anything to do with elephants, in the room or out of it?

Anyway, there will be a game night like they had the year before, so I am bringing a few PnP items along for show, tell and play.