Cardboard Emperors Virtual Con II: guest speaker

Cardboard Emperors is a group of gamers based mostly in London, UK. They used to have in-person game sessions, but with the coming of COVID they have moved to online gaming sessions and maintain a Discord server.

They also recently launched a free online magazine called Punched. The first issue is available here and is full of great stuff: a look at Mark Herman’s Great Statesman game Churchill, a strategy guide to Labyrinth, an excellent interview with Tomislav Cipcic who designed the very interesting Brotherhood and Unity, game reviews, and a free game on the battle of Gravelotte (1870) by Fred Serval!

Now, the Cardboard Emperors Virtual Con II is just under a month away.

I will be making a brief presentation of the factions, mechanics and victory conditions in China’s War: 1937-41. (by the way, now up to 1,307 pre-orders)

Far more interesting, though, will be a session by international relations scholar Dr David Banks, who focuses on diplomatic history and practice, and wargaming and conflict simulation. David will be running the seminar ‘Modelling the Next War: How Wargaming can help us understand Cyberwarfare.’

The sessions will happen 1800-1900 Saturday February 20 (British time, so GMT +0).

Attendees (limited to only 25, the maximum the Discord license will allow) will also be entered into a prize draw for a copy of C3i magazine. So there’s that, too!

If you would like to attend the Virtual Con II event, send an email to James Buckley, the con organizer, at cardboardemperors@gmail.com.

Connections North: full programme

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The full programme for the Connections North conference (February 19-21, 2021) is now available!

https://paxsims.files.wordpress.com/2021/01/connections-north-programme-2021.pdf

The event is free but you have to register through Eventbrite. So far over 200 people from 19 different countries have signed up!

See you there!

Interview with No Enemies Here, 16 January 2021

Today’s interview with Dan Pancaldi of “No Enemies Here” podcast with special guest Aardwulf. Special event as part of the Armchair Dragoons online con: Intvw w/ NEH, @ ACDC, 1400 16 JAN 2021

Many meandering anecdotes and fragments of tales: my dad’s very short film career helping to kill off the “Mountie Western” film genre; the development and combat history of the Pantzooka; fanboy squee about James F. Dunnigan; thoughts on border wars and sunlight; firm statement that I will never do a naval or air game; and much much more!

It was lots of fun. I hope to talk with Dan again one day!

Nights of Fire: best European Wargame nominee, 2020!

Image may contain: 1 person, text that says 'MIGHTY BOARDS BRIANTRAIN DAVID BEST EUROPEAN WARGAME 2020 OPJH ORDO Jeu 'Histoire Européenk NOMINE ー FIRE BUDAPES OF DIGHTS OF FIRE RIGHTS BATTLE FOR BUDAPEST'

Nights of Fire has been nominated in the category “Best European Wargame” by the worthy organizations Tric-Trac d’Or and OPJH ! Not sure what this means in the greater scheme of things but it’s nice to be recognized.

Copies are on sale from Mighty Boards! at $45.00 the copy:

https://www.mighty-boards.com/1/9/products/Nights-of-Fire-Battle-for-Budapest

(also, the expansion set of miniatures and cards to play the link game with Days of Ire is also still available, at $35.00)

Connections North: now register this!

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Announcing the opening of registrations for the Connections North conference, to be held virtually over Zoom during the weekend of 19-21 February, 2021.

CONNECTIONS NORTH is Canada’s annual conference devoted to conflict simulation. It is intended for national security professionals, policymakers, researchers, educators, game designers, university students, and others interested in the field of wargaming and other serious games.

Prior registration is required, but is free:

Themes to be addressed this year include:

• wargaming and other serious policy gaming in Canada
• wargaming in smaller defence communities
• gaming the Arctic
• COVID gaming and hybrid threats
• gaming fisheries policy
• analytical and policy gaming in the humanitarian sector
• wargaming for command decision support
• distributed gaming
• diversity and inclusion in professional (war)gaming

A full version of the conference programme will be posted by mid-January. Online connection information and other details will be sent to all registered attendees a few days before the conference itself.

We hope to see you all there!

Intvw w/ NEH, @ ACDC, 1400 16 JAN 2021

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The Regiment of Armchair Dragoons, an organization of strategy gamers only partly corralled by Brant Guillory, is having a virtual convention in mid-January!

As part of this event, on Saturday, January 16, from 1400 to 1500 Eastern Standard Time, I will be on Zoom for a 60-minute interview with podcaster Dan Pancaldi (of No Enemies Here). We’ll talk, we’ll scratch each other’s backs, we’ll take some questions….

Tickets required, and there is a limit of 100 (like all seminars on this event, I gather this is some kind of license-imposed limit; nothing personal).

It’s only 3 bucks to participate all weekend, and there is a LOT going on besides this meeting -board and miniatures games played via ASCBI, Discord, Roll20, Tabletop Simulator, Tabletopia, Vassal and Zoom; and online seminars including two presentations from the Georgetown University Wargaming Society.

Event details are here: https://www.armchairdragoons.com/acdc-jan-21/

Registration is via Tabletop Events: https://tabletop.events/conventions/acdc-january-2021

And here is the whole events schedule, though it will continue to change until January 4: https://www.armchairdragoons.com/acdc-jan-21-events/

More about Dan’s weekly podcast here: https://www.facebook.com/NoEnemiesHere/

I hope you’ll attend!

PostGUWS

This is the link to the slide deck used for this presentation. Hope you enjoyed it!

PDF version, about 2 MB.

Also, here is the link to the Youtube recording of the presentation… people seemed to like it, though I hate the way I look and sound on media.

Here is the link to the excellent series of posts on game development written by Neal Durando in his blog, that I referenced in the Q&A: http://defling.com/blog/?cat=8

Thanks to everyone who attended, and thanks to Sebastian Bae of GUWS for giving me the chance to talk!

Reminder: talk on self-publishing, December 8

Comrades and friends:

Just a reminder that on Tuesday, December 8, from 6pm Eastern (that’s 2200 Zulu Time) for two whole hours (maybe), I will be talking and taking questions on the whys, hows and wherefores of self-publishing and distributing your own wargames. Everything begins with something homemade, and sometimes it just stays that way.

The event is free but you have to register through Eventbrite:

Hollandspiele Holiday Sale

“From now until December 6, every game in the Hollandspiele catalogue is $5 off. Buy at least two games, get Reign of Witches for free. Spend at least $100, and we’ll automatically deduct another 10% from your total. And we’ve got canvas maps for fifteen of our titles.”

– Tom Russell

Reign of Witches is Tom’s annual small-card-based-game-dealio, on the political conflict between John Adams and Alexander Hamilton.

Unfortunately, there are no canvas maps in production for any of my Hollandspiele titles (illustrated above), but don’t let that stop you.

These are good people. They produce nicely made games from quality designers. Do everyone a favour and pick something out!

The Zenobia Award

Mentor.

Signal boost for a worthy cause: the Zenobia Award.

Rex Brynen is a better writer, speaker and when it comes down to it thinker than I am so I will quote from his announcement:

“Historical board games are enjoyed by people from all walks of life, but their designers are predominately white men. The Zenobia Award hopes to change this by encouraging game submissions by people from marginalized groups. The Zenobia Award is not an ordinary design award. Promising applicants will receive mentorship on their designs from established industry designers, and the winners will receive help navigating the game publication process in addition to a cash prize.”

Daniel Thurot at Space-Biff! is also far more eloquent than I, at his post at https://spacebiff.com/2020/11/22/zenobia/

More details are all here: https://zenobiaaward.org so go and have a look.

I write a lot about my game designs on this blog, less often on politics, and only occasionally on the state of the hobby. But anyone who’s been in it for long soon susses out that just as there are definitely more “outputs” (published games) on certain topics than others, there are also more “inputs” (designers of published games) of a certain category than others – white, male, and older.

This is an observation, and hardly a profound one at that.

I don’t see anything nefarious about this situation. It was well known, Back In The Day, that this was a hobby that was generally indulged in by white, educated males… the Great Dunnigan remarked on this, particularly the gender imbalance, in the pages of SPI-era Strategy and Tactics many times, and often referred to the whole shootin’ match as “the hobby of the overeducated” – which back then largely also meant white and male.

I also don’t see anything particularly praiseworthy about this situation. It is also well known, Now, that many cylinders of this hobby’s engine have run on nostalgia fumes for a very long time, and many players and designers from Back In The Day are still with us, just older. That’s expected – time does march on – but society has marched on too and the audiences, actual and potential, for tabletop games are far different in gender, ethnicity, nationality and cultural outlook from 40 years ago.

I think it’s pretty simple: if you want to see the hobby continue to function, to encourage new ideas and explore different topics, to invite new people and their experiences into the fold, either help to spread the word yourself or consider contributing, either as a member of an underrepresented group or part of a team that includes such. It’s not about the prize (personally, I don’t see why money has to be be involved at all), it’s about the offer of help, advice and mentorship to people who want to become involved… which is something I have tried to extend to everyone who has approached me, as a designer (and in my day job).

If these things are not important to you, or you think they will happen by themselves, or you think that historical board games are not inherently political objects, then carry on as you have – this initiative doesn’t require anything of you, and I am sure you can find someone who will agree with you elsewhere. But I have never had time for self-appointed gatekeepers.