/arc-anglerfish-arc2-prod-mco.s3.amazonaws.com/public/L7BUTKDAZJDLFC2SKB72PFS62A.png)
Screenshot: Ndemic Creations
https://www.c4isrnet.com/it-networks/2019/02/22/what-if-anything-can-the-pentagon-learn-from-this-war-simulator/
An interesting article mostly on a new computer game called Rebel, Inc. designed by James Vaughan of Ndemic Creations.
The writer introduces the game, and writes more broadly about the value of and use of these kinds of games for educating policy makers and other interested parties. He contacted Volko Ruhnke and me for some quotes and background. The conclusion is that “it’s complicated”, which is fair enough!
Rex Brynen already posted a review of the game a while back, here:
https://paxsims.wordpress.com/2018/12/07/review-rebel-inc/
I’m waiting for the forthcoming Android version myself, since I can’t stand to play things on that tiny iPhone screen. (However, if anyone wants to take a crack at making an iOS version of Guerrilla Checkers, I’d be pleased to talk to you!)
iOS version here, for $1.99:
https://itunes.apple.com/us/app/rebel-inc/id1439187947
EDIT: the game is available on Android! Appears to be free, but there are a lot of in-game purchases to make.
https://play.google.com/store/apps/details?id=com.ndemiccreations.rebelinc
Uploaded about 10 days ago and over 50,000 downloads and over 4,000 ratings already. No indication of total downloads for the iOS version, but it has over 9,300 ratings, so following the same ratio – let’s say at least 150,000 examples of the game are being played, or not.
For perspective, it took five years and two reprints to get 10,000 copies of A Distant Plain out there.
Sure glad I am not in this to make money.
Recent Comments