Playtester call: Civil Power
December 4, 2019 Leave a comment

Provisional cover art, by “seado3”
Comrades, the time has come to render aid.
Civil Power, my tactical “sandbox” game on civil unrest will be published by Conflict Simulations Ltd. next year but first it’s time for some concerted playtesting.
Kevin Conway has made up a Vassal module, and we are looking for people to take the game and its scenarios for a spin. If you want to get involved, here are the requirements:
- Have Vassal on your machine, and know how to use it.
- Know what Basecamp3 is and how to use it, or have rudimentary experience with some similar web-based project management software (mostly leaving messages and downloading files).
- Email rweiss@consimsltd.com to get onto the site.
- Don’t be a flake. I appreciate your time and help; let’s make it worthwhile.
I’ve been doing some more work on this game the last while, overhauling language and revising mechanics. This is one of the first games I designed (technically the second; my very first was in 1982, a very derivative game on the Pusan Perimeter) and I’ve written a lot of rules since then.
I’ve also been revising, dropping and adding scenarios: currently there are 13. Back in 1991/92 I was drawing them up based on newspaper headlines, so there are scenarios for things like the LA riots and one based on keeping Afrikaner neo-Nazis out of a hotel… but these are restive times we are in, so I have added 2019 Hong Kong and Caracas protest-counterprotest scenarios for 2019. It won’t be difficult for players to make their own.
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