Operation Whirlwind: more historical scenario.

FS04OW

Last night I put together a scenario for Operation Whirlwind with some simple rule changes to reflect the historical and operational limitations placed on both sides. OK to use for any of the game’s three or four editions. Briefly:

  • The city is divided into three divisional sectors that constrain Soviet movement and operations;
  • Hungarian Civilian and Recruit units cannot move (Recruit units represent the large numbers of semi-organized insurgents who turned out to defend their own neighbourhoods);
  • There is no Western intervention and there are no Hungarian Army units (the deserters have been subsumed into the Insurgent counter mix).

This will likely give a greater challenge to both sides, for what people tell me is already an interesting situation. Have a look! (PDF file)

opwwhistorical

Advertisements

OSS Games Summer Sale! 20% Off!


One Small Step Games has announced its Summer Sale!

On now through the 4th of July, get 20% off on all published items.

Amounts to five bucks off each of my folio designs with OSS.

Sale does not include items already on sale, pre-order games, or subscriptions… so Tupamaro is not eligible as it’s still in pre-order.

Use coupon code “SummerSale” at checkout.

http://ossgamescart.com/