Brief Border Wars: shipping at last!

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https://www.compassgames.com/brief-border-wars.html

Available and shipping as of today!

Still shows price of $52 so perhaps you can order quickly and save a few dollars too!

As was briefly discussed in the recent interview with John Kranz, I have been mulling over another set of four conflicts… nothing succeeds like a sequel (which is rather idiotically self-referential, now that I think about it).

Interview with Compass Games, 5 June 2020

Interview with Compass Games, 5 June 2020

Coming to an Orthicon Tube near you: John Kranz of Compass Games does a live online interview with me!

Mostly we will be talking about the Brief Border Wars Quad, coming out Real Soon Now from Compass, but maybe other things if John lets Unca’ Gran’pa’s mind and mouth wander….

Friday, June 5, 2020: 1700 Pacific, 2000 Eastern

Click on the above or below to set a reminder!

Tune in, maggots!

Compass Games sitrep

So, Compass Games has extended the spring sale of 40% many items to April 17, including Finnish Civil War, and added a number of other games at 33% off.

https://www.compassgames.com

On the front page of their website, it says that Brief Border Wars has been pushed back to May 2020, though the pre-order page still says 14 February 2020… obviously “that statement is inoperative”.

Connecticut is under a stay-at-home order but apparently Compass is still able to ship games, and the US Postal Service hasn’t been completely destroyed yet, so I imagine you would get prompt service!

Brief Border Wars quad: interview at The Players Aid

 

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https://theplayersaid.com/2020/02/17/interview-with-brian-train-designer-of-brief-border-wars-from-compass-games

Just posted: Grant Kleinheinz’s interview with me on the Brief Border Wars quad, which is now available from Compass Games! (or so the website tells me)

Any curiosity you might have about this set of smaller, simpler games should be satisfied here, if not please ask!

I’d also note that today, 17 February, is the 41st anniversary of the start of the Sino-Vietnamese War, one of the games in the quad.

The Influential Fifteen

Image result for fifteen fingers

photo: Henle House.

In one of the better “that was the decade that was” pieces I’ve seen, over at The Players Aid blog, Grant Kleinheinz has posted his list and impressions of the 15 most influential board wargames he has played in the last decade.

https://theplayersaid.com/2020/01/07/15-most-influential-wargames-of-the-decade-2010-2019

Winter Thunder gets a shout-out, as do two of the COIN series games!

In other news, I had some unstructured time off at the end of December, so in between watching a lot of TV and movies with my wife I got some testing and development work done on Civil Power and Strongman. Getting quite pleased with them!

Compass Games recently announced that the release date for the Brief Border Wars quad will be February 14, 2020. Sneak preview of the game’s cards above. So look out for that!

EDITED TO ADD

Not to be outdone, Rocky Mountain Navy posted his top picks for influential wargames of the 2010s and picked Nights of Fire as advancing the state of “waro” games (or “weuro” games, as I have also seen it).

https://rockymountainnavy.wordpress.com/2020/01/09/rockymountainnavys-influential-wargame-from-to-2010s-h-t-to-playersaidblog-for-the-idea

 

Brief Border Wars quad now available for pre-order!

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All images from Compass Games website. All art by Mark Mahaffey.

Compass Games has just announced that my Brief Border Wars quad of games is available for pre-order!

$52.00 US now, $69.00 later.

https://www.compassgames.com/preorders/brief-border-wars.html

I’ve made a few passing references to this project over the last year or so, but here are the details:

BRIEF BORDER WARS

A set of four mini-games on short border conflicts of the 20th and 21st century, using a card-driven system that models the chaotic, stop-and-start nature of these impromptu wars. The system is a development of the one used in The Little War, the mini-game that was published with the Hollandspiele edition of Ukrainian Crisis. The main change is that instead of using a deck of ordinary playing cards with a linear set of values, there is a deck of special action cards that gives players a choice of movement or combat, with values on a bell curve – so players have some flexibility but must still do some improvising.

Each game is small (40 to 50 counters each) and short (one to two hours): an ideal short match to finish off an evening of gaming, or fill a long lunch hour. Each game also features rules additions and variations to reflect the peculiar nature of each conflict.

All four to be published together, in one box. Yes, I did hector Mark Mahaffey, the artist, into giving the game box the old SPI Quadrigame “look”. I’ve brought back the quad, in my shabby, nostalgia-fume-huffing way! 

Mark did a great job on the counters and map too.

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The four conflicts are:

The Football War

El Salvador vs. Honduras, 1969: this is one of history’s shortest wars, clocking in at about 100 hours. People often joke that this was was provoked by one side losing a soccer match: in fact, like most wars, the war was the climax of years of political and economic pressure. In the game, both forces are largely similar – El Salvador has a slightly larger ground force, while Honduras has a bit more airpower – and both must contend with rugged terrain and poor roads in their efforts to seize or hold Honduran territory. To my knowledge no one has ever done a wargame on the Football War, other than a short training scenario in the old Victory Games Central America.

Operation Attila

The Turkish invasion of Cyprus, 1974. Greeks and Turks have co-existed uneasily on the island of Cyprus since Classical times. In 1974 a coup d’etat by “EOKA-B”, a violent organization seeking unity with Greece, overthrew the Cypriot government. This was the trigger for the Turkish military to intervene, ostensibly to guarantee the safety of Turkish Cypriots living in small enclaves across the island. In the game, the Turkish player has a small number of professional units to seize and dominate as much of the island as possible, opposed by a larger number of Cypriot irregular forces. To my knowledge no one has published a wargame on this conflict before.

Third Indochina War

China vs. Vietnam, 1979. The Chinese government claimed that this brief war, purposely limited in its aims, was launched to “teach Vietnam a lesson”.  The real incentives behind this first war between two Communist countries were rather more obscure and remain so to this day. The Chinese People’s Liberation Army, which had not fought a war for 25 years, performed very poorly against the determined Vietnamese People’s Army, then one of the largest and most battle-experienced military forces in the world, backed up with a large force of determined local militia and guerrillas. This is the largest-scaled of the four games, with divisions instead of brigades and battalions and turns representing a week or more. Particularly galling for the Chinese player is having to contend with two widely separated, non-communicating battle fronts. A very undergamed conflict, at least in English: a scenario in the 1980 SPI game The China War (Strategy and Tactics #79) and there are some Chinese-language games including China-Vietnam War, a long out of print game from the early 1980s by a Hong Kong gaming club, and more recent games by Chinese publishers (Battle of South Caobang, Red Dragon Storm).

Second Lebanon War

Israel vs. Hezbollah, southern Lebanon, 2006. The action begins around July 20, 2006 which marked the beginning of increasingly large incursions by Israeli ground troops after eight days of intense aerial bombardment of Hezbollah positions in Lebanon. The time covered by an entire game may represent up to three weeks, ending in a ceasefire on August 14, 2006. The Israeli player’s main objective is to seek out and destroy the Hezbollah rocket and missile units raining destruction on their territory, while balancing the need to avoid mobilizing too many reserve forces. Another very undergamed conflict: Second Lebanon War, a small game by a former student in Phil Sabin’s Conflict Simulations MA course; and scenarios from Millennium Wars Advanced (The Lebanon Scenarios) and my Third Lebanon War game.

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