VCOW 2021: “Two Sides of the COIN”
January 27, 2021 2 Comments
[Edited to add: VCOW talk slides my slides VCOW talk 2 feb and my script. Thanks for listening in!]
I will be speaking at VCOW 2021: 1915-2000 (+0 GMT) Friday, February 5, 2021 via a Zoom meeting.
This is what they tell me I’ll be doing for about 45 minutes:
TWO SIDES OF THE COIN
In this presentation, Brian will speak briefly about his work in designing asymmetric games on irregular warfare and how this has contributed to the origin and development of the popular “GMT COIN” system. Brian co-designed A Distant Plain (Afghanistan 2003-13) with Volko Ruhnke and designed Colonial Twilight (Algeria 1954-62). His third game using this system, China’s War (China 1937-41), is currently under development.
I will be followed immediately thereafter by Pete Sizer, who frequently comments on this blog as “Pete S/SP”:
BOTH SIDES OF THE COIN: AN OVERVIEW OF COUNTERINSURGENCY GAMES
Based on research undertaken for a PhD this talk will look at the commonly fought but infrequently gamed issue of counterinsurgency and guerrilla warfare looking at those games that have tried to simulate this complicated environment.
Pete Sizer is a gamer of 30 years’ experience with an special interest in guerrilla warfare, counter insurgency and asymmetric warfare. He is currently doing a PhD in Wargaming at Bath Spa University, supervised by John Curry and Dr. Clifford Williamson.
Further details and how-to-join at https://wdvirtualcow.blogspot.com/ !
Remember this is UK time, so about 2 pm on the East Coast, and 11 am for me.
VCOW stands for Virtual Conference of Wargamers, the online version of the Conference of Wargamers, the annual event put on by my favourite crowd of madmen, the Wargame Developments (WD) organization.
Wargame Developments was founded at the first Conference of Wargamers, organized by Paddy Griffith in 1980 – so technically the event came before the organization that holds the event, but I believe they have had one every year since. It includes among its members some of the most interesting people I have ever met, from the standpoint of either game design or generally bustin’ out with creativity and good humour: Bob Cordery, Jim Wallman, John Curry, Russell King, and the mysterious Tim Price.
For more information see: http://www.wargamedevelopments.org
Also have a look at the WD Handbook here, for an idea of just how creative these guys are: Wargame Developments Handbook
Also, Wargame Developments has published its magazine The Nugget (slang term for a d10) for a long time – they are up to issue #332 now. Each issue contains discussion of games, after action reports, occasionally rule sets and think-pieces on wargaming. Back issues may be viewed here:
We do certainly come as a bonkers-lively line up.
Bob’s not editor of the Nugget now, but he’s certainly the Tower of Power!
As my ex-wife used to say “I used to like it when The Nugget arrived”. True story, dat.
R
Sent from my iPhone
I want you to know that one item on my (fairly short) Bucket List is to attend a live COW weekend, in person!
Perhaps I’ll do it yet.
Sorry, I assumed that Bob was still editor because I see him announcing each issue on his blog.
By the way, I am glad to read that he is recovering from his surgery.