“Affective Networks at Play” by Cole Wehrle
March 25, 2020 Leave a comment
http://analoggamestudies.org/2016/05/affective-networks-at-play-catan-coin-and-the-quiet-year
This is a brilliant article written for the Journal of Analog Game Studies in 2016, by the even more brilliant Cole Wehrle.
From his introduction:
In this article, I want to consider the affective possibilities and consequences of contemporary board games. I begin with a discussion of Klaus Teuber’s Die Siedler von Catan (1995). Teuber’s design is something of a foundational text of the contemporary board game design. Using Catan as a lodestone, I want to draw on the vocabulary of affect studies in order to reorient how we talk about games, in hopes of better understanding why Catan proved to be such a phenomenon. From there, I will consider a recent trend in the subfield of historic wargames, where convention has been upended by the COIN (COunter INsurgency) game system by Volko Ruhnke. Rather than focus solely on military affairs, Ruhnke’s games reproduce the political tensions surrounding armed conflict and ask the players to inhabit positions of moral compromise in the interest of historical simulation. I end with brief discussion of Avery Mcdaldno’s storytelling game The Quiet Year. The Quiet Year pushes on the limits of the game as an engine of affect and asks hard questions about the power of affect and the formal limits of games to understand our knotty feelings.
I’ve made reference to this article many times in discussions, but for some reason I’ve never posted a reference to it here. I have now fixed that.
Go, and read it!
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