Playing Oppression
February 6, 2020 Leave a comment
The MIT GameLab is a combined game design program, research centre and development tank for games that explore the use of play in human development, education and communication.
One topic of current research, which has attracted a bit of popular press and comment recently as well, is the structure and functions of games with respect to colonialism. Research on the topic is being done by the Mary Flanagan (author of the brilliant Critical Play: Radical Game Design and of the final chapter in the Zones of Control anthology) and Mikael Jakobsson.
The product will be a book called Playing Oppression. The authors say:
The title for this project comes from an idea that euro games offer some of the excitement of the periods they depict (sails, discovery, heroism, fame, and fortune) but not too much through their gameplay and physical pieces, by hiding the bloody end of the sword and only engaging with foreign cultures as passive representations that can be neatly sorted into a box between plays.
http://gamelab.mit.edu/research/games-and-colonialism/
Forthcoming from MIT Press!
And bound to be interesting.
[April 2023 – Edited to add:
This book was finally released in February, 2023. There is considerably less in it about wargames on colonialist expansion and resistance to colonialism than I had hoped, no more than a page or two.
But it’s clear once you have gotten past the ad copy that this was likely never the thrust of the book anyway, which is about the cultural background music that produces all of the games its people play.
Oh well.]
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