Burden of Command

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Nope, not quite…

I never made a practice of playing computer wargames much, and I don’t think I am about to start now.

But it seems to me that there are a few digital designers and developers out there who are thinking about what a game about war should be, and what it should mean to its players, quite deeply. This is an interesting article.

https://waypoint.vice.com/en_us/article/j5v3kp/meet-the-developers-behind-a-wargame-about-people-not-weapons?utm_campaign=sharebutton

If You Can’t Talk About It, Point To It

Warsaw lawmakers pass Holocaust bill to restrict term ‘Polish death camps’

Poland’s president to sign Holocaust speech bill into law, defying critics

Canadian historian joins uproar in Israel over polish holocaust law