Operation Whirlwind: more historical scenario.

FS04OW

Last night I put together a scenario for Operation Whirlwind with some simple rule changes to reflect the historical and operational limitations placed on both sides. OK to use for any of the game’s three or four editions. Briefly:

  • The city is divided into three divisional sectors that constrain Soviet movement and operations;
  • Hungarian Civilian and Recruit units cannot move (Recruit units represent the large numbers of semi-organized insurgents who turned out to defend their own neighbourhoods);
  • There is no Western intervention and there are no Hungarian Army units (the deserters have been subsumed into the Insurgent counter mix).

This will likely give a greater challenge to both sides, for what people tell me is already an interesting situation. Have a look! (PDF file)

opwwhistorical

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About brtrain
This blog is mostly devoted to posts, work and resources on "serious" conflict simulation games.

3 Responses to Operation Whirlwind: more historical scenario.

  1. Pete S/ SP says:

    I’ve got the Counterstrike- mini game version so I’ll give this a try.

    Cheers,

    Pete.

    • brtrain says:

      Thank you!
      The illustration map is of the Counterstrike version, but the division between North and South Pest is clear for any edition of the game.

  2. Pingback: “Grom-444” | brtrain

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