Colonial Twilight: corrected tutorial, errata, clarifications

As must inevitably happen, several errors crept into the Tutorial section of the playbook. Version-control slipups that break the continuity of the narrative of the campaign.

Here is a corrected file (with corrected illustrations as well).

COLONIAL TWILIGHT Tutorial 050817

Errata and clarifications

And while you’re here, the following is the collected errata and clarifications so far (last updated 31 January 2018):

Government player aid card:

Under Train Operation, the number “2” for the cost of Resources per location selected was omitted. The rules do contain this information.

Rules:

1.3.7 Border Sectors: after the first sentence, add: “In the Full Scenario, they are not considered Border Sectors until Morocco and Tunisia have become independent and the Border Zone activated, by play of a Pivotal Event Card (5.1.8).” And add after the last sentence: “Also, Police in Border Sectors count as Troops in Assaults (3.2.4).”

3.2.1 and 5.1.7 (effect of RECALL DE GAULLE card): the text of the rules refers to Government now being able to select “any Sector with Government Control and Troops and Police” for a Train Operation, in addition to the spaces selectable when the RECALL DE GAULLE card is not in play. The rules should read, “…any Population 1+ Sector with…”. (The RECALL DE GAULLE Event card, Playbook text, and player aid card are all correct.)

5.1.8 MOROCCO AND TUNISIA INDEPENDENT Pivotal Event: add a third bullet: “From now on, Police in Border Sectors count as Troops in Assaults (3.2.4)”

Playbook and Event Cards:

See above for corrected Tutorial section in Playbook.

page 22, Card #61 Morocco and Tunisia Independent: text on Event Card and in Playbook should have added: “Police in Border Sectors now count as Troops in Assaults (3.2.4).”

page 22, Card #65 Recall de Gaulle: text on Event Card and in Playbook does not mention that Government Resources are increased by total Support in Resource Phase of Propaganda Round when card is in play. No room left on card, and editing slip in Playbook. The rules (5.1.7, 6.2.1) and player aid card are correct.

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About brtrain
This blog is mostly devoted to posts, work and resources on "serious" conflict simulation games.

One Response to Colonial Twilight: corrected tutorial, errata, clarifications

  1. Pingback: Obligatory end-of-year review | brtrain

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