Scheldt Campaign: long AAR


Dav was playing the Microgame Design Group edition.

Over at Web-Grognards, a very long (44 pages! and well tricked-out with good photos) After Action Report of The Scheldt Campaign, by long-time wargamer Dav Vandenbroucke.

Short answer, he liked what he played, and I’m very glad!

Also, at the end of the document Dav gives two simple formulae for an Excel spreadsheet so you don’t have to roll an actual bucket of dice to determine the number of hits therefrom.

Thanks Dav!

About brtrain
This blog is mostly devoted to posts, work and resources on "serious" conflict simulation games.

2 Responses to Scheldt Campaign: long AAR

  1. Rick says:

    The AAR is lengthy but fascinating reading. The effort in creating the AAR is fantastic; it can easily be held up as a fine example of how to do a great AAR.

    After reading the AAR just once I realized that I ought to budget some money to buy this game if only for the interesting game system. Bravo Brian!

    • brtrain says:

      Don’t thank me, thank Dav who did all the work!

      I hope you will give Scheldt a try, or any of the other games that use variations of this system – Third Lebanon War, BCT Kandahar, or even good ol’ Bulge 20.

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