Andartes and Green Beret available in DTP format!
April 23, 2014 Leave a comment
Constant Readers will have figured this out by now, but I am announcing two game designs by me, self-published, in DTP format (meaning mount and cut your own counters). It is like going full circle to 20 years ago, with the Microgame Design Group, but this is the way I want to do it, and finally get it done. I got friend John Kula to do the map, cover art and counters (Grognards will remember John’s artwork on the covers of Simulations Canada games).
I have made up a limited number of copies of each. Games are US$15 each, this includes postage to anywhere in the world. Autographed on request. I take (and prefer) Paypal; email me at firstname.lastname@example.org.
This is the very original version of my Greek Civil War game. I designed it in 2007-08; it uses a development of the Algeria/Shining Path game system. Though it is about the same war as the Decision Games version, and has some of the same chrome (Stalin Score, American aid), it plays very differently and is a more ambitious design all round.
Game comes with a colour cover, 11×17″ colour map and 280 colour counters; counters are on a big sticker sheet so you don’t have to apply the glue yourself (though you do need to find some cardboard to stick it to, and cut the counters yourself). Usual rules and charts.
Green Beret is a game on the counterinsurgency in the Central Highlands of Vietnam in 1964-65, just as the war passed out of its “advisory” stage. The Viet Cong player attempts to infiltrate, gain control of the population, and destroy Free World units (Militia and Strikeforces of the Civilian Irregular Defense Program, units of the Army of the Republic of Vietnam, and A-teams of the Special Forces) where possible. The Free World player attempts to stop this by “winning hearts and minds” and detecting, interdicting, and destroying Communist units (Local Forces, Guerrilla companies, Main Force battalions, Cadres and Supply units).
I designed a card version of this game in 1996-97, and it was published for a short while by Simulations Workshop. I think only about 100 copies were made. One of them sits in the library of the JFK Special Warfare Centre at Ft. Bragg (or maybe it doesn’t, if someone had a tidying fit). In 2008 I made a map-and-counter revision of it, it wandered around and in fall 2013 Decision Games bounced it back to me after deciding it was not the sort of thing they thought players would want in Modern War magazine.
Game comes with a colour cover, 11×17″ colour map and 140 double-sided colour counters; counters are on a big sticker sheet so you don’t have to apply the glue yourself (though you do need to find some cardboard to stick it to, and cut the counters yourself). Usual rules and charts. Scenarios include 1964-5 free deployment using two different methods, 1964-5 historical, and 1962-3 Operation Switchback scenario.
Thanks for your interest!